Bob Corish
Currently at Youmio, previously Unity & Microsoft Research.

Process imagesBrainstorms, Sketches, User Flows, Prototypes

Current Role
Principal Product Designer
Jan 2023 - Present
3D agent launchpad & cross-platform browser gameConcept Video
Immersive PC sandbox for player & agent interactionTrailer
Process Highlights
Unity RT 3DDublin, IRE
Lead Product Designer
Jan 2022 - Jan 2023
Senior UX Designer
Mar 2020 - Jan 2022
Process Highlights
MicrosoftResearchCambridge UK
Senior Designer
Sept 2013 - Jan 2018
Designer Researcher
Aug 2011 - Sept 2013
At Microsoft Research Cambridge, I learned to navigate the space between science and design — exploring how emerging technologies might expand the ways people create, communicate, and interact. Working alongside researchers and engineers, I developed a deep respect for experimentation and uncertainty, learning to turn abstract ideas into tangible, expressive prototypes that made complex concepts feel human.

Microsoft TeamsMulti-Device Collaboration
This project explored how multiple personal devices—like laptops and phones—can work together seamlessly during video meetings. Traditional setups isolate content and control on single devices, limiting flexibility and social engagement, especially for remote participants. Our goal was to make devices act as intelligent companions, dynamically combining or separating to support users’ changing needs throughout the day.
Highlights:
Process Highlights
Medical & Health TechnologyHuman–AI Collaboration for Clinicians
Working at the intersection of medicine, AI, and interaction design to create intuitive, clinician-centered tools in collaboration with Microsoft Research, Addenbrooke’s, St. Thomas’, and Novartis. Exploring how gesture recognition and machine learning can enhance diagnosis, planning, and treatment while keeping human expertise at the core.
Highlights:
Process Highlights
I keep notebooks - spaces to draw, write, and wander through ideas without purpose. They hold sketches, questions, and half-thoughts that document the rhythm of learning and noticing. Each page is a pause, a conversation between attention and imagination ❤️
Back to Top

Bob Corish
Currently at Youmio, previously Unity & Microsoft Research.

Process imagesBrainstorms, Sketches, User Flows, Prototypes

Current Role
Principal Product Designer
Jan 2023 - Present
3D agent launchpad & cross-platform browser gameConcept Video
Immersive PC sandbox for player & agent interactionTrailer
Process Highlights
Unity RT 3DDublin, IRE
Lead Product Designer
Jan 2022 - Jan 2023
Senior UX Designer
Mar 2020 - Jan 2022
Process Highlights
MicrosoftResearchCambridge UK
Senior Designer
Sept 2013 - Jan 2018
Designer Researcher
Aug 2011 - Sept 2013
At Microsoft Research Cambridge, I learned to navigate the space between science and design — exploring how emerging technologies might expand the ways people create, communicate, and interact. Working alongside researchers and engineers, I developed a deep respect for experimentation and uncertainty, learning to turn abstract ideas into tangible, expressive prototypes that made complex concepts feel human.

Microsoft TeamsMulti-Device Collaboration
This project explored how multiple personal devices—like laptops and phones—can work together seamlessly during video meetings. Traditional setups isolate content and control on single devices, limiting flexibility and social engagement, especially for remote participants. Our goal was to make devices act as intelligent companions, dynamically combining or separating to support users’ changing needs throughout the day.
Highlights:
Process Highlights
Medical & Health TechnologyHuman–AI Collaboration for Clinicians
Working at the intersection of medicine, AI, and interaction design to create intuitive, clinician-centered tools in collaboration with Microsoft Research, Addenbrooke’s, St. Thomas’, and Novartis. Exploring how gesture recognition and machine learning can enhance diagnosis, planning, and treatment while keeping human expertise at the core.
Highlights:
Process Highlights
I keep notebooks - spaces to draw, write, and wander through ideas without purpose. They hold sketches, questions, and half-thoughts that document the rhythm of learning and noticing. Each page is a pause, a conversation between attention and imagination ❤️
Back to Top

Bob Corish
Currently at Youmio, previously Unity & Microsoft Research.

Process images - Brainstorms, Sketches, User Flows, Prototypes

Current Role
Principal Product Designer
Jan 2023 - Present
3D agent launchpad & cross-platform browser game - Concept Video
Immersive PC sandbox for player & agent interaction - Trailer
Process Highlights
Unity RT 3DDublin, IRE
Lead Product Designer
Jan 2022 - Jan 2023
Senior UX Designer
Mar 2020 - Jan 2022
Process Highlights
Microsoft ResearchCambridge UK
Senior Designer
Sept 2013 - Jan 2018
Designer Researcher
Aug 2011 - Sept 2013
At Microsoft Research Cambridge, I learned to navigate the space between science and design — exploring how emerging technologies might expand the ways people create, communicate, and interact. Working alongside researchers and engineers, I developed a deep respect for experimentation and uncertainty, learning to turn abstract ideas into tangible, expressive prototypes that made complex concepts feel human.

Microsoft Teams — Multi-Device Collaboration
This project explored how multiple personal devices—like laptops and phones—can work together seamlessly during video meetings. Traditional setups isolate content and control on single devices, limiting flexibility and social engagement, especially for remote participants. Our goal was to make devices act as intelligent companions, dynamically combining or separating to support users’ changing needs throughout the day.
Highlights:
Process Highlights
Medical & Health Technology — Human–AI Collaboration for Clinicians
Working at the intersection of medicine, AI, and interaction design to create intuitive, clinician-centered tools in collaboration with Microsoft Research, Addenbrooke’s, St. Thomas’, and Novartis. Exploring how gesture recognition and machine learning can enhance diagnosis, planning, and treatment while keeping human expertise at the core.
Highlights:
Process Highlights
I keep notebooks - spaces to draw, write, and wander through ideas without purpose. They hold sketches, questions, and half-thoughts that document the rhythm of learning and noticing. Each page is a pause, a conversation between attention and imagination ❤️
Back to Top

Bob Corish
Currently at Youmio, previously Unity & Microsoft Research.

Process images - Brainstorms, Sketches, User Flows, Prototypes

Current Role
Principal Product Designer
Jan 2023 - Present
3D agent launchpad & cross-platform browser game - Concept Video
Immersive PC sandbox for player & agent interaction - Trailer
Process Highlights
Unity RT 3DDublin, IRE
Lead Product Designer
Jan 2022 - Jan 2023
Senior UX Designer
Mar 2020 - Jan 2022
Process Highlights
Microsoft ResearchCambridge UK
Senior Designer
Sept 2013 - Jan 2018
Designer Researcher
Aug 2011 - Sept 2013
At Microsoft Research Cambridge, I learned to navigate the space between science and design — exploring how emerging technologies might expand the ways people create, communicate, and interact. Working alongside researchers and engineers, I developed a deep respect for experimentation and uncertainty, learning to turn abstract ideas into tangible, expressive prototypes that made complex concepts feel human.

Microsoft Teams — Multi-Device Collaboration
This project explored how multiple personal devices—like laptops and phones—can work together seamlessly during video meetings. Traditional setups isolate content and control on single devices, limiting flexibility and social engagement, especially for remote participants. Our goal was to make devices act as intelligent companions, dynamically combining or separating to support users’ changing needs throughout the day.
Highlights:
Process Highlights
Medical & Health Technology — Human–AI Collaboration for Clinicians
Working at the intersection of medicine, AI, and interaction design to create intuitive, clinician-centered tools in collaboration with Microsoft Research, Addenbrooke’s, St. Thomas’, and Novartis. Exploring how gesture recognition and machine learning can enhance diagnosis, planning, and treatment while keeping human expertise at the core.
Highlights:
Process Highlights
I keep notebooks - spaces to draw, write, and wander through ideas without purpose. They hold sketches, questions, and half-thoughts that document the rhythm of learning and noticing. Each page is a pause, a conversation between attention and imagination ❤️
Back to Top
